Johannes Pfau

MAXYMUM

About

Johannes Pfau is Head of Research at MAXYMUM and Assistant Professor at Utrecht University, working at the intersection of AI for games and games for AI. His research spans imitation learning, autonomous playtesting, game analytics, and generative content production, with studies and novel technologies set in titles such as Guild Wars 2, Baldur’s Gate 3, or Aion. He is running Wingman, the largest endgame analytics platform for Guild Wars 2, and teaches AI-Driven Content Generation at Utrecht University. At MAXYMUM, his current projects center on generative remastering pipelines, and novel endeavors to advance game intelligence in design and production.

About the talk

Generative Remastering: Shipping AI-Generated Levels, Autonomous Augmentation and Geometry-Preserving Art in a Commercial Platformer