With over 25 years of experience in game AI development, Andrea Schiel has shipped a wide range of titles across multiple genres and platforms for EA, Microsoft and now Ubisoft. Currently an AI Technical Lead at Ubisoft Toronto, Andrea specializes in AI architecture, planning systems, and coordinated multi-agent behaviours, with a focus on creating robust, scalable systems for complex game worlds.
Alongside production work, Andrea is exploring the application of machine learning to game development, developing new workflows that bridge emerging research and production needs. Andrea has also authored several published chapters on game AI techniques and continues to mentor new AI game devs.