Gabriel Robert

Final Strike Games

About

Gabriel Robert has worked in Game AI since 1999 on titles such as Top Spin, Ghost Recon, and Assassin’s Creed. After earning his PhD in 2005, he focused on bridging academic research and production. Formerly a lead R&D Developer at Ubisoft La Forge, he now works on in-game AI at Final Strike Games.

About the talk

Workshop : Beyond Coding: The Future Challenges and Skills of Gameplay AI