Philip Dunstan

Katapult Ridge

About

Philip is a freelance Games AI programmer looking for ways to leverage his extensive experience in both small teams and AAA to help teams of all sizes to create the AI for their games. After Lead AI Programmer roles on Star Wars Outlaws and Tom Clancy’s The Division 2, Philip now mixes games AI contracting with his own indie game projects.

About the talk

Giving NPCs a Voice: Expressing Behavior Through Barks